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In the future, to enable astronauts to stay on the Moon for long periods of time, new infrastructures must be developed to overcome important challenges. Such challenges include protection from radiation and meteorites, energy production, the extraction and recycling of water, food production and much more. The Moon Camp Challenge invites students to explore the Moon and decode some of the complexities future astronauts may face.

In Moon Camp Discovery each team’s mission is to 3D design only one component of a Moon Camp using Tinkercad. Teams can choose to design a:

– Lunar lander

– Moon Base

– Lunar rover

– Rocket

– Lunar Orbital Space Station

 

The design should be adapted to the Moon environment and if possible consider the use of local resources, provide protection and/or living and working facilities for the astronauts.

Moon Camp Discovery is a non-competitive mission for beginners. All teams that submit an entry that complies with the guidelines will receive a participation certificate and their project will be shared on the Moon Camp online platform.

 

Who can participate?

Participation is open worldwide to students aged up to 19 years old. Moon Camp Discovery is recommended for students aged 6 to 14 years old. Participating students must be supported by a teacher, educator or parent.

Discovery Projects Gallery 2020-2021

Below you can find some of the Moon Camp Discovery projects. For more projects visit the Moon Camp Discovery project gallery.

 

Team: Irene Vaca, Cristina Ferrer y Lucía García

El Puerto de Santa María    Spain Category: Lunar lander
External link for Tinkercad 3D design

Project description


The shelter is located in the brightest part of the moon. it’s already on top.It’s full of solar panels to get energy.
Half of the shelter is underground, from the top of the circumference upwards and the rest underground.
As we have already named the top cone are solar plates, half the circumference is a reservoir of the energy obtained by the plates and the other half as a water reservoir.
The upper cones of the hexagons are used as a food store.
Hexagons are used as rooms, two of them as research rooms, a kitchen and a warehouse.
The large hexagon is used only as a point of passage.


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